PAW Patrol: The Movie lands raft of 21 UK licensing partners ahead of film’s August 2021 release

ViacomCBS Consumer Products has secured a raft of 21 UK partners for the popular pre-school brand, PAW Patrol ahead of the slated launch of PAW Patrol: The Movie in August next year. The licensing programme will kick into action from July 2021 and will include new toy lines, apparel, accessories, consumer packaged goods, home, publishing, and home entertainment.

The series producer and master toy partner, Spin Master, will lead the charge with the launch of a specially developed toy line comprising figures, plush, role-play, vehicles, and play-sets, as well as a range of True Metal vehicles.

The roll out will be followed by ranges from the likes of Crayola, VTech, Play by Play, RMS International, Sambro, and Kiddieland, all of which will create toys and games inspired by the new PAW Patrol movie look and feel.

On the home and apparel front, ViacomCBS Consumer Products has partnered with Blues and Fashion UK for daywear, Aykroyd TDP for nightwear and Amscan for costumes. Bedding and textiles will be created by Character World.

ViacomCBS Consumer Products will also continue its partnership with Worlds Apart, Kinnerton, Seabrook, Yoplait and Beiersdorf, as well as joining forces with new partners.

In the publishing space, Signature Gifts will release personalized books, and Egmont is set to release a PAW Patrol magazine special and movie tie-in books. Other partnerships include Danilo for social expressions and DNC and Sambro for back-to-school accessories.

PAW Patrol: The Movie is a Spin Master Entertainment production in association with Nickelodeon Movies and will be distributed by Paramount Pictures.

Venetia Davie, VP of ViacomCBS consumer products for the UK and Ireland, said: “PAW Patrol continues to shine in the pre-school space, dominating across traditional TV, streaming services, digital and retail, with next year’s movie set to be a summer cinema hit.

“We’re excited to be collaborating with such strong partners including Paramount Pictures and Spin Master, ensuring that the magic of the big-screen is translated into products which children up and down country will continue to love long after they have seen the movie.”

AR kids’ books app Bookful welcomes Mattel’s Barbie and Thomas & Friends to the library

The augmented reality children’s book app, Bookful, has partnered with the global toy company, Mattel to bring new books from the Barbie and Thomas & Friends to its platform. Seven new titles will be added to the Bookful library under the partnership, bringing each to life with its AR and 3D animation to provide what it bills as ‘productive screen time.’

The Barbie brand will aim to continue its mission to inspire the potential in every girl with new titles including Barbie: You Can Be A Dcotor and You Can Be a Gynmast, while Bookful will look to ’empower young readers to bring to life Barbie’s You Can Be Anything campaign.’

Meanwhile, the AR book specialists bring Thomas & Friends to the platform some 75 years after the brand’s creation by Reverend Wilbert Awdry. Today, Thomas spans hundreds of TV episodes, books, toys, and a theme park. The Bookful app will reinvigorate its publishing success with titles such as Busy Busy Thomas, Search and Rescue, Big Surprise, and A Visit to London.

The Barbie and Thomas & Friends titles are joining Bookful’s library of top publishers and brands. Bookful’s current collection of titles also includes those from Penguin Random House, Charlesbridge, Horace, and Co., and DK. 

In addition to offering exclusive access to premium titles from the world’s leading publishers, Bookful houses complementary immersive learning opportunities for a magically interactive user experience. Bookful engages its users with spelling, comprehension, painting, and dancing games to reinforce learning through a series of uniquely crafted edutainment content.

Inception’s CEO Benny Arbel, said: “We are extremely excited to have two of Mattel’s iconic properties added to our library. We are sure these books will add an exciting new dimension to the library with stories that will inspire young readers.”

Korea’s popular animated IP Pucca makes play for US with King Features

The popular Korean animated character, Pucca is looking to make waves across the North American market, having appointed King Features as the brand’s exclusive licensing agent for the region. King Features will look to build on the international success of the brand with a licensing programme targeting milennials and children.

This year sees Pucca brand owners, CJ ENM celebrate 20 years of its flagship IP, a noodle delivery girl who falls in love with a reserved martial arts boy. First introduced to the public as the star of an animated online e-card service, Pucca’s popularity exploded around the globe, eventually leading to an ongoing animated television series, which recently aired its latest season in 3D CGI on Netflix, as well as 2D specials on Kidoodle TV in 2019.

The 3D CGI, Pucca: Love Recipe, series also airs around the world on channels including Discovery Kids, Tooniverse and MBC, and will soon launch on Prime Video and Roku, where the first two 2D seasons are currently available. Pucca has a strong international fanbase, with over 18 million views on Facebook and over 171 million views to date on YouTube.

“In times like these, everyone could use more positivity in their lives,” said Carla Silva, vice president and general manager, global head of licensing, King Features. “Pucca teaches us to love fiercely, to express freely and above all to be ourselves, and we are thrilled to welcome this vibrant and energetic brand to the King Features’ portfolio.

“Consumer demand around classic properties like Pucca remains strong and we look forward to expanding the brand into new categories through strong foundational and creative partnerships in North America that will promote long-term success.”

Young Wook Kim, head of animation at CJ ENM, said: “We are delighted to team up with King Features, whose impressive expertise and track record make them the perfect partners to further build Pucca’s appeal across North America.

“Pucca’s cool and unique look, style and joyful philosophy really strike a chord with today’s kids and young milennials and with King’s astute strategy – fresh and innovative while still staying true to the brand – we are very excited for Pucca’s future success in the territory.”

Pucca is the latest brand to join King Features’ expanding portfolio of licensed properties including Popeye, Betty Boop, Cuphead, The Phantom, Flash Gordon, Archie Comics and recent IP additions, Moomin, Tulipop and PURENorway.

The Pucca representation comes on the heels of King Features’ announcement that they have expanded representation for classic literary and art-based brand Moomin with publishing rights and new product launches in North America as they continue to grow their presence in the territory.

Forbidden Planet teams with Gaumont to launch F is for Family apparel and accessories across the UK

The French production and distribution studio, Gaumont, has partnered with the UK’s pop culture retailer Forbidden Planet to launch a new line of branded merchandise based on the Netflix Original animated series, F is for Family.

The high street retailer and specialist in the pop culture and geek culture sector, Forbidden Planet will kickstart the partnership with the launch of a range of apparel and giftware including t-shirts, hoodies, accessories such as sew-on patches, enamel keyrings and pin badges.

In addition to this, the ’70s themed animated series will lend its characters to an exclusive line of giftware with art prints, postcards packs, mugs, tea towels, magnets, and travel pass holders. The line is available from this month across the Forbidden Planet stores throughout the UK.

The launch of the new F is for Family line follows the success of the series’ fourth season, with a fifth and final season having just been announced. It coincides with an interview featuring series creator Bill Burr on Forbidden Planet’s new video platform, FPTV. 

Evolution USA, Gaumont’s global licensing and brand management agency across the title brokered the partnership.

Anthony Garnon, licensing and special projects manager at Forbidden Planet, added: “It’s time to take away those 2020 blues with this fantastic range of merchandise. F is for Family is a genuinely laugh out loud series, and I’m honoured to welcome the show and its fans into Forbidden Planet.

“We have got lots of great designs, covering all the fan-favourite characters and more – with additional items coming in 2021 as we plan to grow the range substantially for the next season.”

From the executive producer Vince Vaughn and created by the popular stand-up comedian Bill Burr with Emmy winner Michael Price, F is for Family is an animated half-hour adult comedy that follows the Murphy family back to the 1970s when kids roamed wild, beer flowed freely, and nothing came between a man and his TV.

Funko names former Hasbro senior director Malcolm Ottley its new VP of sales for EMEA

Funko has appointed the former Hasbro senior director, Malcolm Ottley to the role of vice president of sales for its EMEA business, where he will take on a major strategic role heading up the outfit’s sales department.

A toy sales veteran, Ottley joins the unit from Hasbro, where he spent a ten year stint, most notably as sales director, where he lead and coached a large sales team across the UK, Ireland, Germany, Switzerland, and Austria. His role saw him lead and re-shape the channel and commercial strategies for specialty retailers across the European business.

Speaking of his new position, Ottley, said: “I am really excited to have joined Funko and look forward to helping build upon their excellent achievements in recent years, as well as help to shape the future direction of the business across EMEA.”

Andy Oddie, managing director of Funko (EMEA), added: “I am pleased to welcome Malcolm to the Funko family. His extensive knowledge and experience in both sales and leadership will no doubt enrich our company further.”

Moomin grows its presence across the US as King Features adds publishing rights to the licensing slate

The classic literary and art-based brand, Moomin, is expanding its presence across North America as its US licensing agency King Features adds publishing rights to its licensing slate as well as brings the brand into active baby wear for the first time in the region.

As the Tove Jansson creation continues to celebrate its 75th anniversary this year, and as part of a global deal negotiated by its Nordic licensing agency, Rights & Brands, King Features has partnered with Reima, a leading kids activewear brand from Finland, to bring its Moomin Baby Kit for newborns to the US market.

Inspired by the carefree and adventurous Moomin characters, the collection includes a stylish wardrobe full of the essential wear that babies will need during the first six months, including 17 pieces of exclusive gender neutral Moomin items.

In addition to growing Moomin in new categories in North America, King Features has also added publishing rights for Moomin to its slate and is expecting a lineup of exciting titles to come.

“Moomin has been one of the world’s most beloved character properties for generations with a highly successful global licensing program,” said King Features vice president and general manager, global head of licensing, Carla Silva.

“We look forward to introducing the next generation of families across North America to the classic heartwarming adventures of the Moomin family and their friends through fresh publishing and products.”

Moomin already has an extensive fan base in European territories and is gaining popularity in North America. The classic publishing property consists of a library of illustrated editions that celebrate the Moomin values of friendship, love, kindness, adventure, courage, tolerance, equality, freedom, individuality and respect for nature.

Moomin characters also star in a new 3D CGI series, Moominvalley, currently airing in multiple territories around the world. The new Moomin Baby Kit from Reima is the latest product line available in the US, following the launch of Moomin plush from Aurora and apparel from Ripple Junction.

Moomin can be seen next at King Features virtual exhibitor booth during the upcoming Festival of Licensing Americas event from October 20 through 22. Registered attendees can click this link to make an appointment with the U.S. licensing team.

Space mission: How Moonbug Entertainment’s rocketing success is disrupting the pre-school space

It may be highly competitive, it may even be getting a little bit crowded at times, but there’s one thing that the pre-school sector hasn’t become in recent years – particularly now, as audiences shift their viewing habits and the means in which they engage with it – and that is, a done deal.

Compared to the work that has been going on behind the scenes of some of the most powerful digital brands in the pre-school space today, it’s relatively early days for the licensing world. It’s not been until recently that licensing has paid close attention to the kind of pre-school IP grown from the ground upwards on platforms like YouTube, and only in the last year or two that it has recognised the power that such brands can wield.

Moonbug prides itself as being one of the pioneers of this space. Just take a look at the portfolio it boasts today: CoComelon, Blippi, Little Baby Bum, and more waiting in the wings, all of which have managed to strike a particular chord with children and families on a global scale, and all of which have been the subject of some world-spanning master toy and consumer products partnerships, all driven by worldwide demand.

The world’s recent lockdown at the hands of the coronavirus pandemic, suggests Moonbug Entertainment’s senior in-house advisor, Simon Philips, simply helped to drive that engagement further. Suddenly, co-viewing between parents and children increased, and families the world over began to better see the value in the digital medium as both a means of entertainment and education for children.

 Licensing.biz catches up with Moonbug Entertainment’s Philips to talk about the rocketing popularity of the company’s portfolio, it’s ongoing mission to disrupt the pre-school sector, and what kind of plans it has in place for 2021 and beyond.

 Can we kick off with an overview of what Moonbug incorporates, you guys create, produce and publish much of the content yourselves, before handling the licensing and merchandising opportunities?

Today, Moonbug is the largest digital kids media company in the world. We have done this primarily by identifying and acquiring the most exciting kids shows with untapped potential and investing in them to create more episodes, develop new storylines and expand their reach across multiple platforms. This approach then allows us to make those brands more accessible through licensing and merchandising opportunities – deepening our connection with the audience and growing the brand identity. 

There’s been a lot of activity from Moonbug this past year, and a lot of demand for the IP portfolio, including CoComelon, Blippi and Little Baby Bum, what is it that Moonbug is bringing to the licensing space and the children’s entertainment space?

The licensing world is now turning their attention to something we are proud to have been pioneers in – the potential and power of digital brands. Early on, we focused almost exclusively on tapping into the undiscovered pool of talented creators on digital platforms who not only had significant viewership, but also a very loyal audience. 

Our thesis, which now has been proven, was simple: empower our creative team to build on these huge hits, increase the speed of production, and then distribute it across our vast distribution network. This seemed like an obvious opportunity to offer kids and families new and engaging content while growing these brands into global franchises. Over time, our creative, data and distribution teams are always looking at what works, what doesn’t, and how to deliver more of what kids and families want.

Moonbug has demonstrated that there is room in the pre-school space to disrupt and break the traditional, how has the past year or so been for you guys in terms of growth, engagement, audience reach? Why is now the right time for Moonbug to be doing what it is doing?

Historically, there was a focus on exclusive content on individual streaming platforms. Our strategy from the beginning has been more content on more platforms. It has been validating to see that the viewing patterns of the modern family reflect our approach – with increasing co-viewing across streaming platforms and connected TVs. 

The democratization of content and the freedom for families to decide what, when, and where they watch their favorite programs has been a huge driver in the growth of our portfolio, which culminated with two of our largest acquisitions and raising an additional $120 million in funding.

We believe we are well positioned to keep growing as we continue to see the immense value ‘content-everywhere’ has to our audience as pre-schoolers are platform agnostic, caring only about watching their favorite characters on screen.

We think this means meeting your audience where they are. This is why we are incredibly excited that today, Moonbug’s shows are on over 100 platforms globally and at the top of the Netflix rankings. Our portfolio currently has more than 7 billion average monthly views on YouTube alone. 

Is there an overall mission or goal for Moonbug in terms of its licensing and consumer product partnerships?

 We are making educational, family-oriented shows more accessible. By acquiring new shows and expanding them to new platforms, we’re bringing our programs into even more homes around the world. The trust of families is especially important to us and we provide the programming parents can trust will keep their children entertained while also learning along the way. We are very deliberative and thoughtful to make sure that the licensing product fits the value of the content and reflects a fun learning experience for children everywhere. 

It’s been a bit of an odd year – how have you guys seen consumer and viewer habits change over the course of 2020 and how are you placed to tap into these changes? What of these changes do you think will stay with us going forward?

 The co-viewing between parents and children was one trend we saw increase during the lockdowns, leading to a greater appreciation of how content can be used as a learning tool. As parents are taking a more active role in their children’s learning, our shows have become both a resource to parents and a moment of joy for the child. 

We began to see this shift before the lockdowns and it has since accelerated — we expect the trend to continue as an expression of consumer behavior. 

Can you talk us through the strength of the Moonbug Music arm of the business – how big a market has the children’s music/audio space become and what are your plans for developing and innovating in this space?

 We view music as an essential part of how kids and families engage with our content. A show’s soundtrack not only draws people in, but helps with their retention of the content. Our team is always working to understand the interplay between the music and narrative. We’re continuing to experiment with new ways to use music as a critical component to developing compelling, educational and family-friendly content.

What’s the next big step for Moonbug?

While this has been a very big year for us, it is only the beginning and there are many new things to come in 2021. Next year, there will be more of the engaging shows that kids know and love, along with many more original products. On the licensing side, we will be building on the incredible success of Little Baby Bum, Blippi, and CoComelon toys by introducing complementary products from apparel to games, bedding, and everything in between.

MasterChef and MasterChef Junior cook up new toys, games, cookware and experiential deals in the US

Endemol Shine North America has secured a new slate of partnerships for the hit culinary competition series, MasterChef and MasterChef Junior, taking the brand into interactive toys, board games, cookware, and live experiences.

Kicking off the new slate of licensing partners, Abacus Brands, a leader in educational virtual reality toys, will be developing a unique interactive cooking experience with a MasterChef Junior cooking kit. The STEM focused kit features AR and VR technology, allowing kids to learn about cooking techniques, where food comes from, as well as tips and tricks from former MasterChef Junior contestants.

Meanwhile, Wilder Games will be creating the first MasterChef-themed board game for the US market. The board game puts families to the test and will give them the chance to experience the cooking series on game nights with real cooking-themed competition and culinary know-how.

Innovation driven home and lifestyle product makers, Creative Concepts Manufacturing Group will be designing a new line of Masterchef branded cookware featuring its signature 18 Karat Gold and Silver Ion plated finishes. The cookware line will include a full array of saucepans, fry pans, grill pans and casseroles that aim to solve multiple concerns faced by food-loving home chefs.

“We are thrilled to offer the number one food competition franchise to licensees and enter new deals for the US market,” said Amber Sheppo, SVP, licensing, Endemol Shine North America.

“Cooking has always brought families together, and that seems to be true now more than ever. With these latest partners onboard, we are able to provide new experiences for our fans through an array of fresh and unique products in 2021.”

Endemol Shine North America recently announced a range of other partnerships including the opening of the first MasterChef restaurant concept in the US with VC Capital. Meanwhile, Gander Group has signed up for a series of branded kitchen products for the casino industry.

Additionally, the company has extended its partnership with TCG Entertainment, producers of MasterChef Junior Live! with the return of the highly popular live stage show in Spring 2021, visiting over 20 cities across the US.

MasterChef has been renewed for an 11th season on FOX and MasterChef Junior season eight is set to return in the 2020-2021 season on FOX.

MasterChef is part of the global offering from Banijay Brands, the newly-launched division within Banijay which encompasses brand licensing, merchandising, gaming, gambling and music and represents brands from the world’s largest content catalogue, comprising of 88,000+ hours of original programming.

Hello Kitty finds her voice as Sanrio launches first short form animated series to YouTube

Sanrio has launched a new short form YouTube animated series called Hello Kitty and Friends Supercute Adventures, a move that brings its globally popular Hello Kitty brand to animated content in a partnership with Split Studio.

Each episode in the YouTube series will catapult audiences into the world of Hello Kitty and her friends My Melody, Keroppi, Badtz-Maru, Pompompurin, and Kuromi as they embark on adventures in the world of Sanrio. Hello Kitty and Friends will share and showcase their unique personalities, going outside of their comfort zones to experience and learn new things.

Hello Kitty will lead her friends in helping each other overcome everyday obstacles and learn that through the power of great friendship, humor and fun, they can accomplish anything.

“Sanrio has always taken immense pride in its commitment to friendship, kindness and inclusivity, making the debut of the Hello Kitty and Friends Supercute Adventures animation series remarkably special during our 60th anniversary year,” said Jill Koch, senior vice president of sales and business development at Sanrio.

“Now, our fans and viewers will be able to engage and relate with our characters more closely than ever. We can’t wait to share their sweet stories and see them come to life as never seen before.”

Shaene Siders, story editor and head writer of Hello Kitty and Friends Supercute Adventures, added: “As a longtime fan of the brand, it’s an honor to give Hello Kitty a voice. Each episode will take viewers through fun and magical adventures that are relevant to today’s audience while highlighting Sanrio’s lovable characters and their unique personalities. It’s a series my daughter and I will enjoy watching together.”

Hello Kitty and Friends Supercute Adventures is the first YouTube animated series developed for the US audience that chronicles the adventures of Hello Kitty and her friends living and interacting in a shared universe. The first episode of the series is set to go live on the Hello Kitty and Friends YouTube channel on Monday, October 26 at 1PM PST.

Kraft Heinz moves into the family gaming space with Big G Creative partnership

Kraft Heinz has found another means of getting itself all over your dining table thanks to a new partnership with the US games publisher, Big G Creative, that delivers the company’s globally renowned food brands to the board gaming sector.

Under the new deal, Big G Creative has launched the new Kraft Heinz Variety Game Pack – a three-in-one set of games inspired by Heinz food brands Heinz Ketchup, Jell-O Gelatin, and Kraft Macaroni Cheese.

Big G Creative’s new Kraft Heinz Variety Game Pack includes three family-friendly games that bring beloved pantry essentials to life: the Kraft Macaroni & Cheese Game has players roll the dice to play matching noodle cards and push the Cheesasaurus Rex piece up the Noodle Meter, the Jell-O Jiggler Slap Game is a quick thinking, hand-slapping game, and the Heinz Ketchup Dice Game has players rolling dice and collect as much ketchup as possible to score 57 points.

“For most families, more time at home means getting extra creative with day-to-day routines and seeking out fun experiences in between,” said Steven Anne, creative director at Big G Creative. “Kraft Heinz has always brought a playfulness to the dinner table, and now we’re thrilled to bring that same spirit to family game night.”

The fun with food starts from the moment families open the pack, as each game is packaged like the original food favorite. For example, the Heinz Ketchup Dice Game comes in a bottle just like the classic condiment, which also acts as a dice-rolling cup.

All three games are designed with inclusive play in mind. The games are easy to learn, fun to play, and only take about 20 minutes. Plus, the games accommodate families of all sizes, allowing two or more players aged eight years and older to go head to head.

Big G Creative’s Kraft Heinz Variety Game Pack is now available exclusively at Target stores.