YouTube skateboarding channel Braille turns to footwear after successful toy range debut

The leading skateboarding YouTube Channel, Braille Skateboarding, is building on the international success of its officially licensed range of toy fingerboards and skate ramps with a leap into the world of footwear. In a partnership brokered by Semaphore Licensing, the skate brand has teamed with R&R Footwear to develop a new range of functional skate shoes.

Braille Skateboarding launched onto the consumer products scene in July this year when it brought its first collection of toy fingerboard and skate ramps to the international market. The range – which also comprised mystery surprise sets – became a hit with retail giants Amazon and Target, as fans ‘went wild for the toys’ inspired by the channel’s popular Skate Everything series.

Skate Everything features a collection of videos that showcase Braille Skateboarding’s founder, Aaron Kyro, creating skateboards from anything other than what you would think to use, such as computer keyboards, ironing boards, electric guitars, and even gummy bears.

The toy range was quickly met with ‘huge demand from skate fans from across the globe’ and soon after retailers and stockists were reportedly placing reorders to meet the elevated consumer demand. According to Semaphore Licensing, this demand was fuelled by the brand’s YouTube Channel and its more than 5.6 million subscribers.

Braille Skateboarding has also secured its first international retailer in Smyths Toys, who has brought the brand to the UK market. Projections currently show that by the end of 2020, close to one million finger boards will have been shipped to retailers.

Following the initial success, Braille is now positioned to expand its licensing efforts into new categories. The company has since partnered with R&R Footwear in a move to develop and roll out a ‘stylish and functional skate shoe’ that would appeal to skaters and non-skaters alike.

Braille Skateboarding now plans to chronicle the development journey of the new shoe in partnership with R&R Footwear as it aims to launch the product to retailers in summer 2021.

“We are ramping up to bring unique products to shelves globally on behalf of Braille Skateboarding,” said Michael Bienstock, founder and CEO, Semaphore Licensing. “We join Aaron in his mission to ensure the entire world knows what a Braille board is.”

ZAG launches new Games and Interactive Experiences division with gaming’s Elinor Schops in VP role

The award-winning independent animation studio, ZAG has launched a new Games and Interactive Experiences division in a move to develop new gaming experiences and interactive opportunities across mobile, PC, online, console games, VR and AR, video and mobile apps. The division will develop new concepts for all properties under the ZAG Heroez label.

Leading the new operation will be Elinor Schops who takes on the role of vice president in order to lead an all star team of creatives from her base in Israel. Schops will report directly to Julian Zag, executive vice president, global operations art ZAG.

ZAG’s first official global mobile game for Miraculous – Tales of Ladybug & Cat Noir was released in April 2018 and ranked the number one game in 39 countries with 100 million downloads to date.

“Following the huge success of the first Miraculous game, as well as the phenomenal presence of the brand online with over 20 billion views on YouTube, establishing the ZAG Games & Interactive Experiences division has been an important strategic goal for us, especially in managing the requests from gaming companies worldwide,” said Julian Zag.

“We are thrilled to have found the ideal executive in Elinor to lead this new division and the talented team we are building, while bringing her extensive expertise across entertainment, music, media and mobile fields to this new important role. With a renowned reputation as a ‘Startup Nation’ and a major global player in the gaming industry cross platforms, Israel is a perfect location to launch this new endeavor to manage game development for our phenomenal award-winning stable of brands.”

Schops added: “Gaming has become a tremendous multi-billion-dollar industry globally, and I am thrilled to lead this new division to maximize all of the untapped potential in this arena with ZAG’s amazing catalog of hit properties to develop unforgettable gaming experiences for fans all over the world.”

Schops will drive new opportunities for the company’s key brands under the  ZAG Heroez label, including the flagship brand Miraculous™: Tales of Ladybug & Cat Noir.   

Over 150M products have been sold for the brand during the past three years. Seasons four and five of the number one ranked series are currently in production, as well as two big-budget animated specials to be available globally (except for Brazil and China) on Disney Channel and Disney+, plus a major $70M U.S. theatrical release.

Additionally, season three of the series launches this summer and fall around the world. Seasons one and two currently air in key territories, consistently ranking #1 in the U.K., France, Spain, Italy, Poland, Brazil and Mexico, and top-ranked in the U.S. on Disney Channel.

Power Players, which currently airs on Cartoon Network in the U.S. and in key territories across EMEA and Asia Pacific, is available for streaming on Netflix and available on France’s France Télévisions, Germany’s KiKa, Brazil’s Gloob, and Discovery Latin America.

A new toy line from Zag Lab and Playmates Toys for Power Players recently debuted in the US, with an international roll-out commencing this fall. ZAG’s newest property, Ghostforce, is currently in production for Disney Channel EMEA, TF1, and Discovery Kids Latin America.

Before joining ZAG,  Schops served as vice president of business development at CrazyLabs (formerly TabTale), a Top10 mobile casual and hyper casual game developer and publisher. Among other initiatives, she was responsible for establishing the casual IP business for the company, and for the planning and execution of the company’s B2B marketing strategy to expand the company’s reach and recognition, as well as to drive potential partners’ awareness, engagement and satisfaction.

Schops also worked at Israel’s leading sports, media and entertainment company ONE (part of Yedioth Achronoth group) and its subsidiary Mobile1, where she initiated and managed strategic partnerships. As an executive in the gaming industry, Schops initiated the first ever Women In Games event in Israel. She also established an online network and mentoring program for Israeli Women In Games.

Hasbro and eOne detail global broadcast partners for new My Little Pony: Pony Life series

Hasbro’s global entertainment studio, eOne has secured a strong line up of broadcast partners across most of the globe for the next latest chapter of the ever-popular My Little Pony brand.

My Little Pony: Pony Life is a new series premiering in select territories this autumn, with a larger roll-out running between the end of 2020 and spring 2021. The series explores the funny side of friendship, following the adventures of the ponies as they spend most of their time at Sugarcube Corner.

The ‘Mane 6’ (Twilight Sparkle, Applejack, Rarity, Pinkie Pie, Rainbow Dash and Fluttershy) run into all sorts of ‘cupcake conundrums’, ‘frosting fails’ and ‘magical mishaps’ as Pinkie Pie serves up frosted cupcakes to the best customers in the world; her friends.

Several broadcasters around the world have picked up the show including Turner Australia, Turner South East Asia and Channel 9 GO! in Australia, TVNZ New Zealand, Mediacorp Singapore, Spacetoon in the Middle East, Tiny Pop, part of Sony Pictures Television in the UK, Discovery Kids in Latin America, Discovery Family in the US, Corus Entertainment’s Treehouse in Canada, Disney Channel in Germany, Gulli in France and Cartoonito in Italy.

The show will also be available on selected digital platforms at a later stage.

My Little Pony: Pony Life will now join its portfolio partner Peppa Pig in several territories including Canada (Treehouse), Latin America (Discovery) giving the partners the chance to present two iconic brands which are guaranteed to keep their audiences engaged and entertained.

“Pony Life is a fresh and exciting take on a classic brand, and we are so pleased to be able to bring it to many of our TV and digital  partners around the world,” said Monica Candiani, eOne’s EVP content sales at Family Brands. “Going forward, we are confident that we will be able to secure the strongest broadcast platforms for our bigger portfolio of hit  properties and realize incredible benefits by building on the remarkable relationships we have with global partners.”

Following Hasbro’s acquisition of eOne, the newly restructured content division will now oversee all content distribution of stellar family entertainment brands including Peppa Pig, My Little Pony, Transformers, Power Rangers, PJ Masks and Ricky Zoom.  

While continuing to focus on its popular pre-school shows like Peppa Pig and PJ Masks, eOne will now also leverage hottest kids IP’s including My Little Pony, Transformers and Power Rangers to create a one-stop-shop for quality content for global partners.

“Entertainment One is excited to develop, produce and drive the content around our portfolio of world class brands. Our rich content spans multiple ages, demographics and genres across the kids market with some of the most popular and recognisable family brands in the world today,” said Candiani.

Lisle Licensing named exclusive UK agent for art and lifestyle’s Kate Smith Company

Lisle Licensing has been appointed as the exclusive UK licensing agent for the humorous art and lifestyle brand, Kate Smith Company. Based in the USA, the company behind the hugely popular brand ‘From Frank’ has briefed the team at Lisle to replicate its North America and Canadian success in the UK.

Lisle Licensing will work to establish Kate Smith Company as a recognised uplifting, entertaining, and positive brand with retailers and consumers.

Kate Smith Company specialises in social connections, with the objective of creating art and product to ‘make humans smile’. Established in 2018 following the success of ‘From Frank’, it has amassed a broad collection of art that spans its jokes, original character brands, phrases and art design that lend themselves to a variety of categories including publishing, greetings, stationery, home accessories, gifting and novelty.

The breadth of styles provides licensees with the opportunity to deliver a continuous flow of product and flexibility to tailor any number of bespoke collections, large or small.

Over the last two years, Kate Smith Company has been listed in Target, Barnes & Noble, Whole Foods, Paper Source, Wal-Mart and more. It has partnered its designs with US greetings cards heavy-weight, American Greetings, and in Summer 2020 launched an everyday collection in Target stores nationwide through Recycled Paper Greetings.

Francesca Lisle of Lisle Licensing, said: “We are thrilled to have been chosen by Kate & Ryan to exclusively represent their brand in the UK. It’s bold, fun, fresh, and already defined by its success in the USA. If the world needs anything right now it’s the Kate Smith Company’s wicked sense of humour and bright bold art design to make people smile.”

Aardman teams with British designer Julie Dodsworth to create unique new Shaun the Sheep designs

The British Artisan designer, Julie Dodsworth has partnered with Aardman to create a set of hand painted designs, taking inspiration from the colours of the British countryside and the popular Shaun the Sheep brand.

The new Shaun the Sheep x Julie Dodsworth collaboration not only renders the series’ hero Shaun in a unique new way, but delivers on Aardman’s ongoing ethos of ‘we do more’ buy extending the brand into new areas in new ways.

Painted in Julie Dodsworth’s signature style, the new patterns have been developed to suit a range of categories, from homewares, fabrics, and toiletries, to stationery and garden equipment.

Danny Heffer, creative lead, sales and marketing at Aardman, said: “We are really pleased to be working with British talent like Julie Dodsworth on this new design collection. Julie is known for her floral hand painted style, which translates nicely into Shaun’s rural world.

“It’s been refreshing getting a new perspective on Shaun the Sheep and it we think it will be popular with fans not only in the UK, but in a number of territories around the world. We are currently looking for a range of licensing partners to take along with us on this design journey and help to bring Julie’s interpretation of Mossy Bottom Farm to the retail market.”

Julie Dodsworth added: “I’m thrilled to have been invited to work with Shaun the Sheep and all the team at Mossy Bottom. From the viewpoint of being a genuine fan it has been fantastic to create designs that reflect Shaun’s humour and colourful character. My thanks to all the team at Aardman.”

Peter Rabbit hops into long-term partnership with Cadbury for Easter 2021 and beyond

Penguin Ventures, the licensing arm of Penguin Random House UK, has today detailed a long-term partnership for its ever popular Classic Peter Rabbit brand with Cadbury at Easter to launch a suite of themed Cadbury products for Easter 2021.

The initial Peter Rabbit range will hop onto shelves in time for Easter next year and will be available nationwide. Under the partnership, Peter Rabbit will appear on some of Cadbury’s most iconic product ranges in what has been described as ‘a perfect pairing of two British brands so intrinsically associated with Easter.’

Markéta Kristlová, senior brand manager, Easter, Cadbury, said: “We are very excited about this partnership of two very beloved brands with a shared rich British heritage. We look forward to Peter Rabbit and Cadbury’s helping families to have even more magical Easter celebrations from next year.”

Lindsay Pearl, head of international licensing, Penguin Ventures, added: “We are over the moon to be able to announce a long term collaboration with Cadbury on a beautiful and delicious range of Peter Rabbit Easter chocolate. Peter Rabbit and Cadbury are both synonymous with Easter gifting, shared experiences and family celebrations and we look forward to amplifying those shared values as we launch next year.” 

Cadbury is the biggest chocolate brand at Easter in the UK with iconic products including shell eggs, hollow bunnies, Mini Eggs and Crème Eggs.

The Toy Association outlines plans to move New York Toy Fair to May 2021

The Toy Association has laid out its plans to host the annual New York International Toy Fair in May 2021. In a President’s letter issued by the association and penned by Steve Pasierb, it has underlined its mission to ‘bring the industry back together as soon as it is safe to do so.’

The Toy Association has therefore set the date of the 2021 International Toy Fair as May 1st to 4th 2021 at the Jacob K. Javits Center in New York City.

“We have been presented with a window in the opening days of May and we are willing, ready, and able to put resources toward the show and any other projects that will continue to help members grow their businesses,” said Pasierb in the group’s official statement.

“When the time was right to provide a digital solution, we did just that by leveraging our existing technology to build and offer Toy Fair Everywhere digital market weeks. When the time was right to provide companies with private virtual preview opportunities with key retailers – TargetToys“R”Us Canada, and Meijer – we did.

And when the time is right for a return to in-person meetings, we will make it happen.”

In his open letter to the international toy community, Pasierb said the following:

While none of us can be certain what the nation and world will look like some seven months in the distance, we all need the promise of a future for the toy and play industry, a return to a degree of business normalcy, and to reclaim some aspects of our collective pre-COVID-19 lives.

The Toy Association’s trade events effectively and efficiently help members and the industry do more business more often, whether large- or small-scale. We canvassed our primary audience of retail buyers and toy sellers to determine whether they want us to plan for a May 2021 tradeshow. They said yes! We heard from them that the first few days of May have high potential, and the timing is relevant to specialty, long-lead, and mass market retailers. May serves specialty in time for Q4 2021; is well-timed for long lead and mass to conduct or complete Spring/Summer 2022 line reviews; and may even offer some early views for Q4 2022.

There is also a healthy slate of toy, entertainment, and licensed properties targeted for 2022 that need to be acted upon. As always, Toy Fair New York is a key opportunity for influential brand owners, licensors, licensees, retailers, and manufacturers to connect in the media and financial capital of the world, New York City. To be certain, this not the Toy Fair NY we have traditionally known as we anticipate smaller footprints, a different exhibitor mix, less extravagant if not workmanlike displays, and simply a focus on making the human and product connections that Zoom and similar substitutes have not been able to offer.

Protecting everyone’s health and safety remains paramount. We are right now working closely with every entity connected to Toy Fair, including federal, state, and city officials; contractors; and support teams, to ensure a safe environment. The show will be designed to reflect these proven approaches and will follow every prescribed health and safety protocol.

We understand that not everyone will be comfortable in an in-person environment, which is why we continue to expand our other digital engagement opportunities: Toy Fair Everywhere, which is rolling out its year-round version later this year, and the aforementioned private preview program with key retailers.

What if the situation does not turn in our favor in spring of 2021? If at any time we feel that Toy Fair NY 2021 cannot be produced in a safe manner, we will cancel the show. If the event needs to be canceled, as is the long-standing show policy, any monies paid will shift toward Toy Fair New York in February 2022, when it returns to the newly expanded and state-of-the-art Javits Center. In fact, almost all 2021 exhibitors had already shifted to 2022, so May again presents a more immediate opportunity.

Our community made it clear they did not want Toy Fair NY 2021 to simply become virtual. Rather, the connections, ability to experience products first-hand, and return to some form of human connection in doing business have proven to reign supreme. Together looking toward May with optimism reflects the very nature of the toy and play community – resilience, tenacity, confidence, and a willingness to find new ways forward.

The immediate next steps are the one-on-one conversations our account executives are having with exhibitors and the conversations our team is having with retailers and other members of the show’s audience. Much more news and specificity are to come. For now, mark your calendar and together we will do whatever we can to make good things happen in a safe, healthy, and business-building manner.

The Tusk Trust eyes environment-conscious consumer products move with Golden Goose

The Tusk Trust, a charity that, for 30 years, has helped initiate conservation work in Africa has appointed Golden Goose to develop new licensing opportunities across multiple retail categories.  

The environmental charity has a high profile thanks, in part, to its Royal Patron, HRH The Duke of Cambridge, and has previously seen licensing  success through a fruitful partnership with the specialist retailer, Mothercare.

Adam Bass, Golden Goose director, explained: “Because of  its work with endangered species such as elephants, lions, giraffes, wild dogs, turtles, and more, The Tusk Trust has fantastic eye-catching imagery that can be used on products as diverse as nursery apparel, plush, publishing and home decoration.”

Antonia Habdank-Toczyska, client and strategy director with Golden Goose, added: “With African prints and patterns being so on trend, Tusk is well set to deliver products that protect and connect to Africa’s rarest animals.” 

The Tusk Trust’s interest in developing its licensing programme couldn’t be better timed. According to The Grocer, 55 per cent of consumers have grown more concerned about the environment since the pandemic.

With successful conservation initiatives across more than 20 countries, increasing vital protection for over 10 million acres of land and more than 40 threatened species, and as a brand that has already shown proven success at retail, Tusk ‘presents a great opportunity for licensees and retailers to develop stand out, commercially successful product that is aligned with consumer trends,’ said Golden Goose.

Dan Bucknell, Tusk Trust executive director, said: “A lot of the planned activity celebrating our 30th anniversary has been deferred so we expect licensing activity to play a valuable role in helping us  reach our target audience with relevant products.”

Asmodee Entertainment brings board game art work to life in Artovision partnership

Asmodee Entertainment has signed a new licensing partnership with Artovision to bring to life several of its tabletop gaming properties through Artovision’s innovative multi-dimensional art collectables. Under the deal, Artovision will develop pieces inspired by the artwork of Catan, Arkham Horror, Twilight Imperium, KeyForge, and Legend of the Five Rings.

Each property is known for their use of high quality illustrations throughout the game. The move is the latest in Asmodee’s ongoing assault on the pop culture licensing space as the board game giant continues to mine its IP portfolio for partnerships in the wider consumer products and entertainment space.

The development is reflective of the growing popularity of the tabletop gaming scene with many of the Asmodee titles going mainstream or finding new audiences throughout the lockdown period.

The partnership with Artovision will see boardgame artwork now produced as shadowbox and desktop artwork, bringing some of the brand’s most iconic pieces of art to life with a three-dimensional depth. Artovision’s shadowbox artwork combines four layers of full-colour art, each printed on optical grade cast acrylic and assembled within a durable frame.

“It is absolutely fantastic to see what Artovision is doing with iconic art pieces from the  worlds of pop culture. Bringing them to a multi-dimensional medium brings out details  and perspectives in a fantastic new way. I can’t wait to see the fans react to some of the  designs that the guys at Artovision are preparing at the moment,” said Alexander  Thieme, licensing manager at Asmodee Entertainment. 

Stuart Sandler, CEO of Artovision, added: “To work with such an immersive artwork portfolio  is truly amazing for us. Through our friends at Asmodee Entertainment, we are currently  working with the renowned Catan Studio and Fantasy Flight Games studios, creators of  the game franchises, to bring all of our experience in the medium to bear and create  some multi-dimensional art pieces to truly delight the fans.”

Klaus Teuber’s Catan is recognised as a highly visual and engaging game, known for the compelling art style of its box covers, board and other game components. Developed by Asmodee’s  Catan Studio, the modern classic celebrates its 25th anniversary in 2020/21 and enjoys a  great and growing audience all over the globe. 

Meanwhile, Twilight Imperium is a genre-defining strategy game set against the backdrop of a  sweeping, epic space opera with awe-inspiring, epic art to match. The cyber-noir setting  of Android sees mega corporations battling for dominance in an AI-enhanced future and  is, like Twilight Imperium, KeyForge and Legend of the Five Rings, a product of Asmodee’s  renowned Fantasy Flight Games studio.

KeyForge is the world’s first Unique Deck Game,  known for its deep, immersive melting-pot universe where anything is possible, with stunning card art central to its appeal.

The world of Rokugan, home to Legend of the Five  Rings, offers an epic fantasy vista and provides the backdrop for a range of beloved tabletop games.

The chosen properties stand out as some of the most beautifully  illustrated brands to be found anywhere in world, traits which make them a perfect fit  for Artovision’s innovate, ultra high-quality shadowbox and desktop artworks.  

The first products of this collaboration are due to launch in fall 2020. 

Asmodee Entertainment brings board game art work to life in Artovision partnership

Asmodee Entertainment has signed a new licensing partnership with Artovision to bring to life several of its tabletop gaming properties through Artovision’s innovative multi-dimensional art collectables. Under the deal, Artovision will develop pieces inspired by the artwork of Catan, Arkham Horror, Twilight Imperium, KeyForge, and Legend of the Five Rings.

Each property is known for their use of high quality illustrations throughout the game. The move is the latest in Asmodee’s ongoing assault on the pop culture licensing space as the board game giant continues to mine its IP portfolio for partnerships in the wider consumer products and entertainment space.

The development is reflective of the growing popularity of the tabletop gaming scene with many of the Asmodee titles going mainstream or finding new audiences throughout the lockdown period.

The partnership with Artovision will see boardgame artwork now produced as shadowbox and desktop artwork, bringing some of the brand’s most iconic pieces of art to life with a three-dimensional depth. Artovision’s shadowbox artwork combines four layers of full-colour art, each printed on optical grade cast acrylic and assembled within a durable frame.

“It is absolutely fantastic to see what Artovision is doing with iconic art pieces from the  worlds of pop culture. Bringing them to a multi-dimensional medium brings out details  and perspectives in a fantastic new way. I can’t wait to see the fans react to some of the  designs that the guys at Artovision are preparing at the moment,” said Alexander  Thieme, licensing manager at Asmodee Entertainment. 

Stuart Sandler, CEO of Artovision, added: “To work with such an immersive artwork portfolio  is truly amazing for us. Through our friends at Asmodee Entertainment, we are currently  working with the renowned Catan Studio and Fantasy Flight Games studios, creators of  the game franchises, to bring all of our experience in the medium to bear and create  some multi-dimensional art pieces to truly delight the fans.”

Klaus Teuber’s Catan is recognised as a highly visual and engaging game, known for the compelling art style of its box covers, board and other game components. Developed by Asmodee’s  Catan Studio, the modern classic celebrates its 25th anniversary in 2020/21 and enjoys a  great and growing audience all over the globe. 

Meanwhile, Twilight Imperium is a genre-defining strategy game set against the backdrop of a  sweeping, epic space opera with awe-inspiring, epic art to match. The cyber-noir setting  of Android sees mega corporations battling for dominance in an AI-enhanced future and  is, like Twilight Imperium, KeyForge and Legend of the Five Rings, a product of Asmodee’s  renowned Fantasy Flight Games studio.

KeyForge is the world’s first Unique Deck Game,  known for its deep, immersive melting-pot universe where anything is possible, with stunning card art central to its appeal.

The world of Rokugan, home to Legend of the Five  Rings, offers an epic fantasy vista and provides the backdrop for a range of beloved tabletop games.

The chosen properties stand out as some of the most beautifully  illustrated brands to be found anywhere in world, traits which make them a perfect fit  for Artovision’s innovate, ultra high-quality shadowbox and desktop artworks.  

The first products of this collaboration are due to launch in fall 2020.