Spielwarenmesse postpones Nuremberg’s international toy fair until Summer 2021

Nuremberg’s annual Spielwarenmesse is to take place in the summer of 2021, a move from its usual January/February slot in response to the current measures in place regarding the persistent Covid-19 pandemic.

For the first time in the show’s long history, the large scale toy fair has been postponed until summer next year by organisers Spielwarenmesse eG. The decision was made by the supervisory board on September 24th and comes as a response to the rising infection rates of coronavirus across the world, and further restrictions on travel.

The move has been implemented as a short-term solution to the global challenge of Covid-19 is still being sought. In a release to the trade, Spielwarenmesse state that ‘the new change in circumstances and concerns over the health of all participants make it almost impossible to stage the Spielwarenmesse and guarantee the customary level of quality at the end of January.’

Many countries around the world are currently experiencing a dramatic increase in the number of Covid-19 infections, leading to new travel restrictions also in major European cities. These developments are casting doubt among exhibitors and visitors over whether they should be taking part in an international trade fair.

This uncertainty has been voiced in intensive discussions with the Spielwarenmesse team.

Ernst Kick, CEO of Spielwarenmesse eG, said: “We very much regret the decision to postpone the Spielwarenmesse 2021.”

Preparations for the 72nd event in January were already well under way. Based on the guidelines of the Bavarian State Government, the Health & Hygiene Concept drawn up in collaboration with the local health authorities and venue operator NürnbergMesse, was well received by all participants.

“I’d like to thank everyone who joined us on this path, and I feel sure that the improvements we have made will benefit all future events and appearances,” concluded Kick.

Spielwarenmesse eG is currently in talks with NürnbergMesse to find a suitable date for the Spielwarenmesse 2021. In the meantime, the website at www.spielwarenmesse.de will continue to provide exhibitors, retailers and buyers, as well as media representatives with a large offering and a plethora of information about the toy industry.

The digital platform is continually being expanded as an extra service and a complement to the physical exhibition experience.

Bing goes big in the Benelux as Acamar Films extends broadcast and licensing partnerships

Bing is becoming rather big in the Benelux region thanks to a raft of new licensing partnerships that follow the news that Acamar Films has landed a live stage production of the popular pre-school IP in the Netherlands and Belgium for the first time.

Detailed just this week, the hit pre-school series will now air on the region’s major broadcaster Ketnet, where the newest series of Bing – series four – will premiere in the coming months. The 26 episode will be in Flemish for local audiences. In the Netherlands, all 104 episodes of Bing series one to four are already available on NPO Zappelin.

Meanwhile, thanks to Acamar Films and its Benelux agent, License Connections, Bing is currently enjoying rapid growth and momentum in the region. Following the success of the core toy launch in AW 2019, Bing’s homeware, publishing, and toy and games ancillary categories have expanded with new and extended licensing deals.

New partners for the property include, John, Big Balloon and Mepal, with John’s toy range including Bing playing balls due to launch SS 2021 and Big Balloon launching Bing magazines in Q4 2020. Mepal is the number one brand and market leader in Benelux for melamine lunchboxes and drinking cups and will launch the Bing collection in AW 2020.

 Meanwhile, existing partner TM Essentials, with its number one brand Totum, has extended its current Bing range with new wooden toys, puzzles and car accessories launching AW 2020.

These deals are in addition to current partners Vadobag for bags and Aymax for bedding who have been on board since the beginning of the Bing licensing programme in the Benelux region.

Spectron, the local distributor for Golden Bear, has increased its listings to include Belgium following the success of the AW 2019 and SS 2020 launches in the Netherlands, where all toy products sold out within a few weeks. Spectron will be TV advertising to support the AW 2020 range.

John Boeyen, owner and managing director, Spectron, said: “For us, Bing is the fastest growing pre-school brand in the Benelux region. Our toy range was a huge hit in the Netherlands and we are excited to be bringing them to Bingsters in Belgium this autumn, where we are sure they will prove just as popular.”

Daphne Kellerman, founder of License Connection, added: “We are thrilled with the growing success of Bing in Benelux. Bing has really established itself in our local market and has been embraced by both retailers and consumers. We look forward to working very closely with the Acamar team and our local licensees over the coming months, with a particular interest to develop Health & Beauty, Electronic Learning and Wheeled products.”

Acamar Films will be exhibiting, with a virtual Bing booth, at the Festival of Licensing during the European-focused week, 6-8 October 2020. Search for “Acamar Films” or “Bing” in the exhibitor directory.

Spin Master Entertainment’s The Mighty Express makes Netflix debut globally

Spin Master Entertainment has made company history with the launch of its first straight-to-Netflix series, Mighty Express, a new CG animated pre-school series that is rolling onto Netflix globally from today. The launch of the new show marks the 11th children’s franchise to be developed by the children’s entertainment company.

“Spin Master Entertainment excels at developing evergreen global properties through compelling story telling and engaging characters that resonate with audiences,” said Spin Master Entertainment’s executive vice president, Jennifer Dodge.

“From the importance of friendship and teamwork, to boosting kids’ confidence in their own attributes and abilities, the Mighty Express series is a fun place for children to laugh and learn alongside the characters in the show. We are so excited for families to discover our first Netflix original series and we look forward to developing more content for the platform in the future.”

Animated by the Vancouver-based toon house, Atomic Cartoons, Mighty Express is created and executive produced by Keith Chapman, the name behind the global franchises PAW Patrol and Bob the Builder. The series is also executive produced by Dodge and Spin Master’s co-founder and co-CEO, Ronnen Harary.

Highlighting Spin Master’s latest commitment to its multi-platform content strategy, Mighty Express marks Spin Master Entertainment’s first series launching straight to a streaming platform. The Mighty Express franchise is wholly-owned by Spin Master and the company will retain the rights to distribution of the series, including the licensing of consumer products.

A toy line is expected to bow in 2021.

The Mighty Express is set in a vast, playful, and quirky world crisscrossed by railway tracks, a team of trains and their kid best-buddies keep things moving and get the delivery done no matter what the trouble. Each of the trains has a specialty which they use when going on Mega Missions or hauling cargo, be it animals, equipment, or giant dinosaur bones. They always rise to the occasion when trouble strikes.

World’s most valuable toy brands could lose up to $3bn in brand value to Covid-19, says Brand Finance report

The world’s top 25 most valuable toy brands – a list that includes the likes of LEGO, Barbie, and Bandai – could lose up to $3 billion worth of brand value as a result of the Covid-19 pandemic, according to the latest report to emerge from the independent brand valuation consultancy, Brand Finance.

Analysis by the firm shows that the toys sector is a heavily impacted industry globally and could face as much as a 20 per cent loss in brand value. Looking beyond the toys sector, the value of the 500 most valuable brands in the world, ranked in the Brand Finance Global 500 2020 league table, could fall by an estimated $1 trillion as a result of the Coronavirus outbreak.

Brand Finance has assessed the impact of Covid-19 based on the effect of the outbreak on enterprise value, compared to what it was on 1st January 2020. The likely impact on brand value was estimated for each sector. The industries have been classified into three categories – limited impact (minimal brand value loss or potential brand value growth), moderate impact (up to 10 per cent brand value loss), and heavy impact (up to 20 per cent brand value loss.

While according to the analysts, the toys industry is predicted to suffer a heavy impact to its brand value, it has highlighted a few clear leaders in the sector. One such is LEGO, whose strong marketing strategy and customer loyalty may allow Covid-19 to be an opportunity for the brand to reach new customers who are looking for ways to stay busy at home, states the firm.

“However, marketing and brand awareness campaigns will only take the brand so far, as it is most likely to be faced by manufacturing and distribution issues heavily impacting both the toys and retail sectors,” said Richard Haigh, managing director, Brand Finance.

In fact, the report suggests that LEGO remains the world’s most valuable toy brand by a long way, despite its brand value dropping marginally by 3 per cent to $6.6 billion.

Meanwhile, Nerf has been billed as the fastest growing toy brand this year, following an impressive 43 per cent brand value growth to $587 million. Nerf has made strong progress with its new product lines including Nerf Fortnite and Nerf Ultra. New product launches, paired with greater innovation across the brand, are supporting Nerf in rising to the challenge of increased competition in the sector.

In addition to measuring overall brand value, Brand Finance also evaluates the relative strength of brands, based on factors such as marketing investment, customer familiarity, staff satisfaction, and corporate reputation. According to these criteria, My Little Pony is the world’s strongest toy brand with a Brand Strength Index (BSI) score of 89.8 out of 100 and a corresponding elite AAA+ brand strength rating.

My Little Pony has celebrated an impressive 20 per cent brand value increase to $302 million. The brand’s cartoon series hit the headlines last year as it featured the show’s first same-sex couple, with the episode airing on US television in time for Pride Week.

Following delays in the production of the 2021 My Little Pony feature film, due to Coronavirus, animation work has restarted on the movie, which is being created under Hasbro’s global entertainment studio, eOne. The 2017 My Little Pony: The Movie grossed over US$61 billion in the box office globally.

The Top 10 Most Valuable Toy Brands, according to Brand Finance:

LEGO unleashes the LEGO DC Batman 1989 Batwing, inspired by the Tim Burton classic movie

The LEGO Group celebrated Batman Day this month in true style, by partnering with Warner Bros. Consumer Products and DC to release the LEGO DC Batman 1989 Batwing, a LEGO brick reconstruction of the vehicle seen in Tim Burton’s iconic 1989 Batman film.

One for the keen-eyed Batman fans to appreciate, the design uses the smooth lines and features from the original model to bring the gothic elegance to the build. Fans of LEGO and DC alike can explore a full interior, removable canopy and poseable aerodynamic wings. The kit is also dotted with Easter eggs to surprise builders, such as a screen featuring The Joker’s gas balloons and a Bat Engine label.

The LEGO DC Batman 1989 Batwing comes in at an impressive 2,363 pieces and measures over 11cm high. The construction set also features a special brick which allows builders to mount and display their model on the wall. The kit joins the previously released LEGO DC Batman 1989 Batmobile as a dramatic addition to any collector’s line up.

LEGO Creative lead Jesper C. Nielsen, said: “The emblematic set truly takes fans on a journey, as they immerse themselves into Gotham city and get hands-on with the set, using Batman, The Joker and Boombox goon minifigures to relive their favourite moments from the film.

“Fans can even create the infamous scene when The Joker barges in on the Dark Knight and utters his classic words “have you ever danced with the devil in the pale moonlight?.”

The LEGO 1989 Batwing construction set is the latest example of how the LEGO Group aims to inspire builders of all ages to build, rebuild and get excited by the process of creation. A complex and rewarding build, the LEGO 1989 Batwing construction set allows builders to relax as they escape from the real world and enter the Batman universe.

Designed for those aged 18 and upwards, the new set will also feature the new stylish packaging designed to reflect the sophisticated nature of the creative process.

All new products in the LEGO Group’s ranges that appeal to adults will now feature the sleek, minimalistic new design across related packaging, building instructions, exclusive content and in-store and online store design.

LEGO 1989 Batwing will be available for LEGO VIP members from 21st October and for remaining LEGO fans from 1st November, directly via LEGO.com and LEGO Stores.

 

Jakks Pacific lands sweet global toy deal with Haribo

The US toymaker, Jakks Pacific, has entered into a multi-year global toy licensing deal with the Haribo Group to create a new toy line based on its popular, continent-spanning gummy confectionery products. Jakks has secured the North American and EMEA rights to manufacture, market, and distribute the range of collectables and activity sets.

The first wave of products to be developed under the partnership is scheduled to land at retailers from August next year and will mark the first partnership of its kind for the Haribo sweet brand.

Haribo was founded by Hans Riegel in the early 1920s when he established a small confectionery factory and produced the world’s first gummy bears. These would go on to become the iconic Haribo Goldbears, now popular around the world.

“We are thrilled to partner with Haribo in bringing to life a truly sweet line of toys and collectables that will appeal to collectors and Haribo fans of all ages,” said Jill Nordquist, SVP marketing, Jakks Pacific.

“The line features consumers’ favourite product pieces from the signature Goldbears to Twinsnakes, Happy-Cola and more. Just as the tagline says, Kids and grown-ups love it so, the happy world of Haribo.”

Haribo is recognised as the world market leader in the segment of gummy candies, distributing the brand name to over 100 countries. The confectioner is celebrating its 100th anniversary this year, celebrating its cross-generational appeal that boasts an impressive 97 per cent awareness in its key markets.

“This is our first-ever launch of Haribo licensing in the US and we’re proud to delight our consumers with collectables that inspire the childlike happiness that our brand is all about,” said Rick LaBerge, EVP and COO, Haribo of America. “We’re looking forward to our strategic partnership with JAKKS Pacific and continued collaboration in the future.”

Additional product extensions are already planned for 2022.

Spin Master lands global master toy deal for Riot Games’ League of Legends

Spin Master has signed a multi-year agreement to become the global master toy partner for Riot Games’ League of Legends, the most-played PC game globally at the moment. The international toymaker will develop products including action figures, play-sets, and role play items.

The range is scheduled to land on shelves in autumn next year.

Entering its second decade, League of Legends is a team-based, multiplayer online strategy game in which two teams of five powerful champions face off to conquer the other’s base. Players choose from over 150 champions to make epic plays and take down towers as they battle their way to victory.

“Spin Master is excited to collaborate with Riot Games to bring innovation and meticulous attention to detail to the rich characters and unique worlds in League of Legends,” said John Blaney, Spin Master’s senior vice president of licensing. “Our League of Legends lineup will appeal to fans of all ages, delivering high-quality products on the cutting edge.

“We look forward to delivering enhanced collectability and unique play experiences for the massive global League of Legends fan base both on and offline.”

Christian Bayley, director, brand management for consumer products at Riot Games, added: “Spin Master is the perfect partner for the League of Legends franchise and together we have the opportunity to enhance our champions and their stories giving players the opportunity to go even deeper into the League of Legends universe.”

The agreement was brokered by CAA-GBG, the global licensing representative for Riot Games.

“We are excited to have brought together two power houses in gaming and toys. Spin Master’s passion for the League of Legends IP stood out as a key differentiator, and we are excited to go on this journey with Spin Master and Riot Games,” added Robert Schwartz, vice president of sales and new business development, CAA-GBG.

LEGO commits $400m to accelerating its sustainability pledge in next three years

The LEGO Group is to invest up to $400 million over the next three years in its sustainability and social responsibility initiatives, covering both long-term investments and ongoing costs that includes its ambition to make all of its packaging sustainable by the end of 2025.

The company has made a series of moves over the course of the last 10 years to step up its efforts in the sustainability movement, but has since underlined how ‘increasingly urgent and important’ it now is to prioritise environmental and social activity.

The LEGO Group will, as a next step, begin to phase out single use plastic bags used in LEGO boxes to package the loose bricks. From 2021, Forest Stewardship Council-certified recyclable paper bags will be trialed in boxes.

CEO, Niels B Christiansen, said: “We cannot lose sight of the fundamental challenges facing future generations. It’s critical we take urgent action now to care for the planet and future generations. As a company who looks to children as our role models, we are inspired by the millions of kids who have called for more urgent action on climate change.

“We believe they should have access to opportunities to develop the skills necessary to create a sustainable future. We will step up our efforts to use our resources, networks, expertise and platforms to make a positive difference.

“We have received many letters from children about the environment asking us to remove single-use plastic packaging. We have been exploring alternatives for some time and the passion and ideas from children inspired us to begin to make the change.”

A lengthy process to find the right kind of alternative, several prototypes made from a range of different sustainable materials have so far been tested with hundreds of parents and children. Children liked the paper bags being trialed in 2021 as they were environmentally friendly and easy to open.

In addition to developing and implementing sustainable materials, the $400million investment will also focus on a range of social and environmentally focused actions to inspire children through learning through play, making the business more circular, and achieving carbon neutral operations.

The activity will drive meaningful, long-term change aligned to two United Nations Sustainable Development Goals: Number four Quality Education and Number 12 Responsible Consumption and Production.

By 2022, the LEGO Group aims to reach 8 million children around the world annually with learning through play through a range of activities with partners, in collaboration with the LEGO Foundation. It will build on its work with organisations such as UNICEF, Save the Children and local partners to scale up programmes that give children-in-need access to play and opportunities to develop life-long skills such as problem solving, collaboration and communication.

Meanwhile, programmes will be put in place to encourage people to donate their pre-loved bricks to children in need of play. LEGO Replay, which was successfully trialed in the United States in 2019, will be rolled out in two additional countries by the end of 2022. So far, LEGO Replay has donated bricks to over 23,000 children across the United States.

On top of this, work will continue on the company’s Sustainable Materials Programme, which employs more than 150 experts, to create sustainable products and packaging. In 2015, the Group set a target to make its products from sustainable materials by 2030. It will expand its use of bio-bricks, such as those made from sugar cane, which currently account for almost two per cent of its element portfolio.

It will continue research into new, more sustainable plastics from renewable and recycled sources, and join forces with research institutes and other companies especially those developing new recycling and bio-based material production technologies to find materials which are as durable and high quality as those used today.

The planned investments include both costs associated with the development of new sustainable materials and the investments in manufacturing equipment.

The Group has also underlined that its manufacturing operations will be carbon neutral by 2022. To achieve this, additional solar panels will be installed on all its factories and onsite capacity will be supplemented with the procurement of renewable energy. Further investments will be made to improve energy usage, for example by installing new systems that use ambient air in cooling processes during LEGO brick production.

Improved waste handling and reduction in water consumption will further reduce the Group’s operational impact on the environment. No waste will be diverted to landfill by 2025 and water use will drop by 10 per cent by 2022.

LEGO will continue to work with organisations such as the Ellen MacArthur Foundation, World Wild Fund for Nature, RE100, UNICEF and Save the Children in order to create the greatest impact.

Christiansen concluded: “At a time when the world is facing numerous challenges, companies must take action to create a lasting positive impact on the environment and society. No one can do it alone. I urge companies, governments, parents, children and NGOs to continue to join forces to create a sustainable future for our children, the builders of tomorrow.”

Hasbro and ADK Emotions to host first digital Beyblade Burst Championship

The global entertainment company Hasbro has teamed up with ADK Emotions NY to launch the first fully-digital Beyblade Burst Championship, the 2020 Beymaster Invitational.

Together, both Hasbro and ADK Emotions will select top fans of the Beyblade franchise, including influential Bladers and digital influencers from the US and select global markets to go head-to-head in the livestream event. Viewers and fans can tune into watch the tournament on Saturday, October 17th on Hasbro’s official Facebook page.

The finals will take place the following week, Saturday, October 24, 2020, where the Beymaster Invitational Champ will be crowned.

A globe-spanning franchise that originated in Japan in 1999, Beyblade is now in its thrid generation, with four animated series to date in Beyblade Burst, Beyblade Burst Evolution, Beyblade Burst Turbo, and Beyblade Burst Rise. The brand continues to deliver its fans a battling experience with more than 40 million Beyblade tops sold in generation three in over 20 countries.

The livestream event will see 12 contenders from around the world compete in a four-round head-to-head championship, with eliminations taking place every round. Fans can participate at home by casting their vote in the Beyblade Burst app to bring back a Fan Favorite participant to advance to the Semi-finals. The last Blader standing will take home the title of 2020 Beymaster Invitational Champion and a $10,000.

Bladers can practice their skills in preparation for the tournaments with Hasbro’s dynamic Beyblade Burst product line, featuring the new Beyblade Burst Hypersphere technology and Beystadiums, which are specifically designed with a vertical wall and allow fans to battle on the brink and drop into victory.

To further hone their skills, fans can download the Beyblade Burst app (available in the App Store and Google Play for supported iOS and Android devices) and join the more than 990 million online battles that have taken place around the world while testing out different top combinations in head-to-head battle or in multi-player tournament mode.

The Beyblade franchise was inspired by traditional Japanese battling tops called Bei-Goma and was originally created in 1999 by TOMY Company, Ltd. as a modern battling top system. ADK Emotions NY Inc., the fast-growing New York-based entertainment arm of Japanese contents and rights management company ADK Emotions Inc., handles the distribution of broadcast, non-toy merchandising and promotional rights for the brand outside of Asia.

Kids’ audio system Tonies adds Disney and Pixar hits to growing licensed line-up

The children’s audio system Tonies has added a slate of Disney and Pixar characters to its line up of licensed character Tonies, welcoming children’s favourites Frozen, Cinderella, Toy Story and Finding Nemo to the fold. The new characters will join the portfolio in October and November this year ahead of what the firm’s believes will be a ‘bumper Christmas for the brand.’

The Toy Story Tonie will be available from October 22nd this year and will feature a 17-minute re-telling of the modenr classic, as well as timeless tunes such as You’ve Got a Friend in Me, performed by Randy Newman.

The Frozen Tonie, meanwhile, includes four iconic songs from the hit film, such as Let It Go and For the First Time in Forever, before transporting listeners to Arendelle and telling the story of Elsa and Anna’s magical journey.

Next up, children will be transported to an underwater world with the Finding Nemo Tonie, which tells the aquatic tale along with songs like Sea Cruise and Under the Waves.

Lastly, one of the original Disney princesses will also be gracing the Toniebox; the Cinderella Tonie will tell this enchanting story and play four songs including the iconic Bibbidi-Bobbidi-Boo.

The Frozen, Finding Nemo and Cinderella Tonies will be available from November 12th.

Tonies UK, general manager, Manon Sel, said: “We are excited to announce four fantastic additions to our Disney and Pixar collection, all of which are sure to fill bedrooms across the country with audio magic this Christmas. The perfect stocking filler, these family favourites join an already stellar line-up and enhance our expanding range of stories and songs.”

Launched in the UK in 2018 by Patric Faßbender and his friend and co-founder Marcus Stahl, the Toniebox is an intuitive speaker system that is revolutionising story time for children. An interactive way for three to eight-year-olds to play their favourite stories and songs, they can simply place a Tonie on top of the box and the audio content related to that Tonie will begin to play.

Over 14 million Tonies and 1.5 million Tonieboxes have been sold across Europe since the launch and 2020 started with the exciting announcement of the brands’ expansion to the USA – expected towards the end of this year.