Classic mystery game CLUE sneaks into Hidden Hotel: Miami Master

Leading free-to-play game publisher Tilting Point has joined forces with Hasbro and WhaleApp, a specialist in story-driven games, to bring some of the classic characters of the mystery board game CLUE to Hidden Hotel: Miami Mystery, during a special month-long event. Hidden Hotel: Miami Mystery is one of the top mobile hidden objects games in the world and is available on the Apple App Store and Google Play Store.

Starting today and continuing until July 7, some of the most famous CLUE characters will be checking in to the world of Hidden Hotel: Miami Mystery. Miss Scarlett and Colonel Mustard will join characters in the many mini-events and mysterious detective stories, including mysteries with different endings depending on the player’s choices. Miss Peacock and Professor Plum will offer players daily tasks with very special rewards. Players will be able to test their skills of observation like a real detective while solving challenging puzzles, including a special CLUE event with 20 levels to investigate.

The classic mystery board game, CLUE (known as CLUEDO internationally), from Hasbro, has entertained generations of people for over 70 years with multiple adaptations across film, TV, books, escape rooms, musicals and more.

“CLUE is one of the most iconic games in the world and just what the players of Hidden Hotel: Miami Mystery are looking for,” says Samir Agili, CO-CEO and president of Tilting Point. “It’s fantastic that we could connect this great IP and game for a truly memorable month-long activation.”

In Hidden Hotel: Miami Mystery, players are challenged to test their seek-and-find skills while uncovering secrets, solving puzzles and renovating a mysterious old hotel. The game unfolds like a classic detective story, with the player at the heart of every mystery, gameplay and storyline.

Players can use their detective skills with the characters from CLUE in Hidden Hotel: Miami Mystery beginning today. Hidden Hotel: Miami Mystery is free to download on the Apple App Store and Google Play Store.

M&M’S Adventure launches on Apple iOS and Android devices

Free-to-play games publisher Tilting Point, along with partners Gear Inc. and Mars Retail Group, have announced that M&M’S Adventure, a puzzle game featuring the beloved Mars M&M’S characters, is now available on mobile devices on the Apple App Store and for Android devices on the Google Play Store.

Mars has been creating the bite-sized colorful candies for over 80 years, and the iconic M&M’S characters are some of the most recognisable around the world. The M&M’S characters will take players on an adventure around the world, travelling to locations such as New York and Paris, with many more locations to come with each update.

M&M’S Adventure includes more than 1,000 levels, and features multiple types of in-game events, including competitive leaderboards and month-long seasonal events, during which players will play unique levels and unlock new characters. M&M’s Adventure will continue to add to the fun with  monthly seasonal events, kicking off with Easter in April where players can earn exclusive and time-limited Easter characters.

Tilting Point acquires Budge Studios, expanding into kids’ entertainment

Tilting Point, a leading free-to-play games publisher, has acquired Budge Studios, one of the world’s biggest mobile developers within the children’s entertainment and education category.

Budge Studios’ app portfolio includes titles featuring many leading brands like Barbie, Paw Patrol, Transformers, Hot Wheels, My Little Pony, Strawberry Shortcake and Hello Kitty. The company’s apps have been downloaded more than 1.25 billion times, it has tens of millions of monthly active users and over 300k recurring subscribers.

The acquisition expands Tilting Point’s audience and enables the company to enter a new, fast growing edutainment vertical. As with all of Tilting Point’s acquisitions, Budge’s leadership team and 129 employees will continue to operate independently, only now with Tilting Point’s publishing power providing significant amplification opportunities for all of its games. The combined company will also be able to leverage its larger scale for better access to opportunities with major brands for licensing and with platform partners for distribution.

Budge is well known for its games featuring popular IP, including the 2019 Kidscreen Award Winner for Best Branded Kids App, Barbie’s Dreamhouse Adventures. The company’s apps are targeted at the 3-13 year old audience and incorporate puzzles, creative games, and vibrant characters that make daily activities, such as bedtime routines, exciting.

“We love what Budge has built in the kids space,” says Kevin Segalla, founder and Co-CEO of Tilting Point. “Budge’s decade-long laser focus on the children’s audience, with over 50 successful apps, is very impressive and is a great addition to our catalogue. We look forward to merging our publishing expertise with their great content to truly amplify Budge’s potential.”

The acquisition will provide Budge with the power of Tilting Point’s marketing expertise and tech, improvements to live ops, more IP integrations and expansions onto more platforms for its award-winning portfolio. Tilting Point will benefit from Budge’s 10+ years of experience serving children and families, including their commitment to children’s privacy and online safety.

“Joining the Tilting Point family is an exciting and huge opportunity for Budge,” says David Lipes, Co-CEO of Budge. “With this acquisition, we will continue operating independently to develop the best creative content, plus have even more access to globally recognised IP and a greater ability to bring our games to even more children worldwide.”

For more information on Tilting Point, visit: https://tiltingpoint.com

Tilting Point acquires Budge Studios, expanding into kids’ entertainment

Tilting Point, a leading free-to-play games publisher, has acquired Budge Studios, one of the world’s biggest mobile developers within the children’s entertainment and education category.

Budge Studios’ app portfolio includes titles featuring many leading brands like Barbie, Paw Patrol, Transformers, Hot Wheels, My Little Pony, Strawberry Shortcake and Hello Kitty. The company’s apps have been downloaded more than 1.25 billion times, it has tens of millions of monthly active users and over 300k recurring subscribers.

The acquisition expands Tilting Point’s audience and enables the company to enter a new, fast growing edutainment vertical. As with all of Tilting Point’s acquisitions, Budge’s leadership team and 129 employees will continue to operate independently, only now with Tilting Point’s publishing power providing significant amplification opportunities for all of its games. The combined company will also be able to leverage its larger scale for better access to opportunities with major brands for licensing and with platform partners for distribution.

Budge is well known for its games featuring popular IP, including the 2019 Kidscreen Award Winner for Best Branded Kids App, Barbie’s Dreamhouse Adventures. The company’s apps are targeted at the 3-13 year old audience and incorporate puzzles, creative games, and vibrant characters that make daily activities, such as bedtime routines, exciting.

“We love what Budge has built in the kids space,” says Kevin Segalla, founder and Co-CEO of Tilting Point. “Budge’s decade-long laser focus on the children’s audience, with over 50 successful apps, is very impressive and is a great addition to our catalogue. We look forward to merging our publishing expertise with their great content to truly amplify Budge’s potential.”

The acquisition will provide Budge with the power of Tilting Point’s marketing expertise and tech, improvements to live ops, more IP integrations and expansions onto more platforms for its award-winning portfolio. Tilting Point will benefit from Budge’s 10+ years of experience serving children and families, including their commitment to children’s privacy and online safety.

“Joining the Tilting Point family is an exciting and huge opportunity for Budge,” says David Lipes, Co-CEO of Budge. “With this acquisition, we will continue operating independently to develop the best creative content, plus have even more access to globally recognised IP and a greater ability to bring our games to even more children worldwide.”

For more information on Tilting Point, visit: https://tiltingpoint.com

Tilting Point to launch M&M’S Adventure mobile game

Free-to-play games publisher Tilting Point has partnered with developer Gear Inc. and Mars Retail Group to create M&M’S Adventure, a fast-paced puzzle gravity blast game starring the beloved M&M’S characters. M&M’S Adventure will launch on Apple iOS and Android mobile devices in spring 2022 and is available now for pre-registration on Android devices on the Google Play Store.

M&M’S Adventure is the first mobile game to feature the world-famous M&M’S characters and will take players on an adventure around the world, travelling to locations such as New York and Paris. M&M’S Adventure includes more than 1,000 levels, and features multiple types of in-game events, including competitive leaderboards and month-long seasonal events, during which players will play unique levels and collect new characters. M&M’S Adventure is developed by Gear Inc. who are experts in casual game development with over 20 released games to date.

“Players will get to experience the iconic M&M’S brand through a mobile game for the first time, which feels exciting, fresh and totally natural at the same time,” says Samir Agili, President and Co-CEO of Tilting Point. “We look forward to delivering a new way to experience the M&M’S brand to fans around the world.”

Tilting Point currently has more than 35 developer partners and is experienced in boosting the global efforts of developers and connecting them with universally recognised IP. M&M’S Adventure will benefit from Tilting Point’s services in app-store optimisation, marketing creative and UA management bolstered by Tilting Point’s user acquisition fund. Tilting Point has previously launched other top franchises in games, including SpongeBob: Krusty Cook-Off, Star Trek Timelines and Warhammer: Chaos & Conquest.

 

9th Impact and Tilting Point team up for Big Brother: The Game II

Banijay Brands is extending its deal with award-winning game development studio 9th Impact for the globally interactive Big Brother mobile game. 9th Impact has partnered with leading free-to-play games publisher Tilting Point for the upcoming launch of Big Brother: The Game II on December 16.

The multiplayer online reality TV game is available worldwide for Apple and Android devices and PC download. With a life-changing prize fund up for grabs, players can become virtual housemates, experiencing life as a Big Brother contestant. They must make strategic choices to remain in the house and ultimately become victorious.

Lex Scott, Commercial Director, Gaming & Gambling at Banijay Brands, says: “Following the success of Big Brother: The Game I, we are delighted to extend our partnership with 9th Impact. Bringing in Tilting Point’s publishing expertise, we are set to supercharge the upcoming game, and entertain Big Brother fans around the world with this unique and immersive experience.”

9th Impact have created new house designs, games and mechanics, such as house juries, for Big Brother: The Game II, and the new tournament is introducing more gameplay innovation, including real life auditions.

The new game has two modes: Housemate and Spectator.  The game is free to download, and the Spectator mode is free with optional purchases. To become a Housemate the player must use a Token to enter the House, which is an in-app purchase, or audition to get an existing Housemate to sponsor their Token entry.

Big Brother: The Game I ran for 288 days and ended with Amy from Delaware beating 33,724 rival contestants, to walk away with a $33,000 grand prize.

Big Brother first aired in the Netherlands over 20 years ago. Since then, over 500 series have aired across 69 markets, producing over 28k episodes. Over 7,000 housemates from around the globe have spent over 35,000 days in the house, with over 5,000 live evictions. The format continues to deliver hit primetime ratings in long-running markets such as the US, Canada, Brazil, Italy and Israel, while continuing to evolve, with high-profile comebacks in Australia and Benelux.

Developer Tilting Point creates new cooking competition game based on Banijay’s hit show MasterChef

Developer Tilting Point has created a new fast-paced cooking competition game based on Banijay’s hit show MasterChef.

MasterChef: Let’s Cook! is available exclusively on Apple Arcade, Apple’s game subscription service that offers access to a growing collection of over 200 games, featuring new releases, award winners, and favourites from the App Store, all without ads or in-app purchases.

Players of MasterChef: Let’s Cook! must choose ingredients, slice, prepare, plate and serve delicious dishes, competing against other players from around the globe. The MasterChef jury evaluates dishes based on the player’s performance and speed. There are opportunities to complete and unlock new recipes, challenges, and mini-games along the cooking journey.

MasterChef is the world’s most successful cookery television format (Guinness World Records), with 64 local versions to-date. Recently hitting a milestone 500 seasons aired globally, MasterChef consistently attracts huge audiences internationally. With more than 90 licensees around the world, the MasterChefbrand also extends into a range of successful commercial activities, with millions of consumer products sold, an extensive publishing range, and live experiences from restaurants to cruises and tours.

MasterChef brand is controlled by Banijay Brands, part of Banijay. The company’s other global brands include Peaky Blinders, Survivor, Temptation Island, Deal or No Deal, Big Brother and Mr Bean.