Finding Neverland | How adult fans are driving toy sales across the UK

There’s no shame in admitting it, toys, games, gaming, and play doesn’t have to have an age limit; something that a growing portion of the UK population can attest to. Last year, the UK’s kidult market hit new heights, fuelled by a pandemic that left grown ups and kids at heart with a lot more time on their hands to revisit their old passions. Given the audience size, it’s a market that can’t be stopped

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A factoid that gets overheard often when you spend any length of time within a city setting, is that you’re at no point, more than seven feet away from a mouse. The same could probably be said for Funko Pop! figures.

In fact, the statistic is likely somewhat higher. Higher still if you swap out specifics for the term now used to categorise a demographic of people that appears to be expanding at an alarming rate. If the most recent NPD figures are anything to go by, the UK’s ‘kidult’ sector, that is the adult audience of toy fans, appears to be, well, breeding like mice.

Accounting for a staggering 27 per cent of the total toy sales here in the UK for the year end 2020, the kidult sector is one that can be, by any means, no longer ignored.

What started decades ago, with the advent of the pop culture consumer products scene has shifted from an underground following of ‘ultra-nerdom’ to a mainstream – if not staple – sector within the UK toy space. Time was, tell a room full of adults about your collection of Transformers toys or your Mage level in the latest tabletop campaign, you’d be faced with stifled chortles and a lifetime of social isolation. Today, those self-confessed nerds are our celebrities, our pop icons, and our sports stars. And that’s OK. These days, when it comes to the topic of adult collectors of toys games, there really is no kidding around.

Take the pop culture gift and consumer products specialist, Fanattik, for instance. In its last financial year report, the firm found itself up around 123 per cent. We’re all aware that 2020 will forever be classed as a ‘freak’ year for sales figures, with online shopping helping drive sales in sectors that wouldn’t necessarily be replicated on the high street, but how would you account for the 40 per cent growth, year on year, that Fanattik has enjoyed each year before Covid-19?

“Traditionally, we never supplied toy retail, our focus was always on the gift trade,” Fanattik’s managing director, Anthony Marks, tells ToyNews. “But enquiries from the toy sector dramatically increased last year, retailers were looking for something different to add to their online offering, and the ones that trialed our range never looked back.”

It’s become a common narrative across the toy industry that the kidult audience is being recognised and catered to at a growing pace by companies and retailers once more aligned with the traditional children’s audience. There’s a reason that the Toymaster catalogue has started including Wizards of the Coast’s Dungeons & Dragons, just as it has welcomed Games Workshop into the fold in recent years, and why Pokemon Trading Card Game sales are in the midst of a world-wide resurgence, and why the local toy shop is just a likely to stock miniatures painting kits as it is Jellycat plush toys for pre-schoolers.

The audience for toys today is multi-generational.

“The genie is out of the bottle,” exclaims Marks. “Just look at the success Playmobil has had with its Back to the Future range. The retailers we are speaking with throughout Europe say that they will always have shelf-space for the latest blockbuster, but the iconic film and gaming brands cannot be ignored anymore.”

Late last month, Fanattik released details of a major new partnership with Hasbro and its Wizards of the Coast segment through which it will launch a range of licensed gifts and collectables based on its Magic: The Gathering and Dungeons & Dragons gaming franchises. It’s a marker of success for the firm that has managed to carve a reputable name for itself in a market notoriously protective of its favoured IP. Marks has high hopes that the range will replicate the success retailers saw with Fanattik’s Yu-Gi-Oh! ranges when the collection launches in Q3 this year.

“We do not go for the latest film or game release, it has to be a brand with multi-generational appeal, an existing fanbase that
due to the market’s focus on the latest game or film release, finds itself being ignored,” says Marks.

“The Kidult sector has been growing year on year, and the pandemic gave it a major push forward. With no new film releases, for example, fans were going back and watching their old favourites and introducing those films to family members who missed it, or were too young to appreciate them the first time around.

“There are also millions of new gamers that have been created by having to spend more time at home, and that’s an audience that cannot be ignored either.”

This article – and a more in depth look at some of the firms taking on the ‘kidult’ sector – appears in the Spring/Summer issue of ToyNews.

Jazwares takes first steps into pet toy market with Wham-O licensed toys for our furry friends

The global player in toys and licensing, Jazwares, is making new tracks in the pets market through a partnership with Anjar & Becker Associates that will see the firm launch a range of Wham-O licensed toys for our furriest of friends.

Scheduled to launch online and at brick and mortar retailers across the US next autumn, the new line will mark Jazwares’ first entry into the Pet Toy category, as the Wham-O products join upcoming pet costumes in building out the company’s pet product offerings.

Wham-O has produced some of the most recognisable and classic American toys like Frisbee, Superball, Hula Hoop, Slip ‘N Slide, Hacky Sack, and Boogie Board for nearly 75 years. Together with Jazwares, it is now bringing its roster of brands to a playful and durable range of pet toys.

The collection will include both traditional toys like balls, discs, tug toys, and plush, as well as new innovations in the pet space.

“Wham-O toys has been at the center of active play for families across America for decades and we are thrilled to have the opportunity to help extend its iconic brands to new products for our four-legged friends,” said Michael Rinzler, executive VP/partner, Jazwares.

“As we continue to grow Jazwares offerings beyond our core toy and collectibles business, we look forward to bringing our innovative, quality approach to consumer products into the pet category.”

Jonathan Becker, president of Anjar Co, added: “We’re excited to partner with Jazwares to extend the iconic Wham-O brands into the Pet Toy category. Jazwares has a reputation of bringing creativity, innovation and quality toys to all their brands, and I’m confident that’s what they’ll do for the Wham-O brands for pet toys. This opportunity will benefit pets and their owners everywhere and encourage active play all day.”

Todd Richards, president of Wham-O, said: “Wham-O has long been associated with active play and carrying our brand over to the pet world seems like a natural extension of our brands’ image. Thanks to Anjar and Becker Associates, we at Wham-O are thrilled about this exciting partnership with Jazwares.”

This news continues Jazwares’ expansion into new product categories and follows on the heels of Jazwares’ recent announcement about its forthcoming entry into the costume segment.

Simon’s Cat expands global paw print with ZenWorks and lands raft of new licensing partners

Banijay Brands has detailed a raft of new licensing deals for its digital content sensation, Simon’s Cat, spanning fashion, crafting, puzzles, and accessories, as well as securing new developments for the brand across the Japanese market through its new agent, ZenWorks.

Kicking off with the latest additions to the licensing programme, Simon’s Cat is continuing to expand across categories with partners including Fashion UK on board for ladies’, mens’, and kids’ apparel, accessories, and essentials for the UK market, and Wulydermy who will be launching a selection of craft kits for UK release this year.

Meanwhile, the global online retailer and manufacturer, Ecell, will launch Simon’s Cat phone covers in Q3, while Heye has just sold out of the first print run of its 1,000-piece Simon’s Cat puzzle. Pinfinity will be releasing a range of augmented reality Simon’s Cat branded metal pins, and the Australian medical wear specialist, Dr. Woof, has signed a deal which covers branded medical and clinical apparel.

This all sits alongside the official Simon’s Cat webshop refresh, managed by key e-commerce partner, Star Editions, which also released a collectable limited edition branded coin to coincide with the new store look.

Following the success of its previous Simon’s Cat releases, leading social commerce platform, Spring, is extending its partnership with the brand to deliver an extensive range of products this year for worldwide distribution, which will include a collaboration with Rubik’s Cube, bespoke apparel drops, and a limited edition ‘Kitten Care Kit’ collection of pet products.

Further global developments for the brand sees Banijay Brands appoint the licensing agent ZenWorks Licensing to represent the Simon’s Cat in Japan. On top of this, and following the success of its initial partnership, apparel specialists Quanshang in China has renewed its deal for a second year.

Jane Smith, group director, brand licensing at Banijay, said: “Simon’s Cat is such a lovable brand that resonates with fans all around the world. The extensive licensing programme, that continues to expand, is testament to its enduring popularity.”

Simon Tofield, creator of Simon’s Cat, added: “I am always amazed that there are so many Simon’s Cat fans all over the world. Our audiences are incredibly passionate about Simon’s Cat and it is wonderful to be able to offer them such a brilliant array of products.”

The Simon’s Cat brand enjoys international success across multiple categories including gaming, publishing and apparel. There have been more than 90 million digital sticker downloads, in excess of 20 million mobile gaming downloads and over 2 million books sold across 30 countries.

Simon’s Cat has over 18 million fans and subscribers across social platforms, with the iconic films totalling more than 2 billion views. Recent successes include the brand-new match-3 mobile game, Simon’s Cat Story Time, from developer Tactile Games, which launched last month, exclusively on Apple Arcade, Apple’s award-winning game subscription service.

Bluey tops the ratings on CBeebies and iPlayer during first month on its UK free to air home

Bluey has been named the top rating programme on CBeebies in April, the same month that the popular preschool series launched to its free to air home in the UK.

The series also become the number one show in its time slot for 0 to six year old children, and its episodes constitute the top five most requested CBeebies episodes on the BBC iPlayer. So far throughout May, Bluey represents nine of the top ten most requested episodes on CBeebies.

Henrietta Hurford-Jones, executive producer for Bluey and director of children’s content partnerships at BBC  Studios, said: “Working with Ludo and ABC on Bluey is a joy and a privilege, and seeing audiences worldwide respond so positively to the warmth, humour and authenticity of the show is immensely rewarding. The degree to which the CBeebies audience has now embraced Bluey too is equally incredible.”

Bluey has been winning the hearts of kids and parents around the world since it first launched in Australia in October 2018, and the show is fast becoming a global hit. In its home market, Bluey was the number one children’s programme on metro broadcast television in 2020 and is the number one series ever on ABC iview with over 480 million views across series one and two.

In addition to winning over audiences worldwide, Bluey has scooped up multiple awards, such as the  International Emmy Kids Award in the prestigious Preschool category last year. The accolades have continued into 2021, with Bluey winning four Kidscreen Awards in February.

Multi-award winner Bluey follows a six year-old Blue Heeler dog who loves to play and turns everyday family life into extraordinary adventures. Bluey is produced by the multi-Emmy award-winning Ludo Studio for ABC Kids Australia and is co-commissioned by ABC Children’s and BBC Studios.

Winning Moves and Top Trumps USA bring Among Us into puzzles sector in Toikido partnership

Toikido has partnered with the leading games company, Winning Moves and Top Trumps USA to bring the hit gaming franchise, Among Us to the games and puzzles space.

Under the new partnership, games specialist, Winning Moves will be launching four challenging puzzle designs, enabling fans to choose their difficulty level across a series of 100, 250, 500, and 1,000 piece puzzle formats. The partnership marks the latest licensing move for the popular gaming title Among Us that has captured players’ attention across the globe in recent years.

Toikido’s Darran Garnham, said: “Our family love Among Us and Winning Moves – Top Trumps and so to bring them both together with Innersloth Games is really exciting.”

Megan Wain, senior licensing manager for Winning Moves, added: “Both Among Us and Jigsaw puzzles have both solidified their place in our daily lives culture with massive, global fan bases, and we are beyond excited to bring these worlds together for the first time.

“Winning Moves has always had a big focus on the latest trends, so we are really excited to be part of the Toikido – Among Us family.” 

The new collection of puzzles is due to launch in autumn/winter 2021 globally with Top Trumps USA exclusively distributing for the North America market. 

Scott Whitney, head of retail at Top Trumps USA, said: “In the world of gaming, Among Us is a massive global phenomenon, so it’s great to bring fans unique product. We have had fans requesting puzzles since the game launched, so we are confident that this will quickly become a top selling licence for us.”

The Point. 1888 secures 12 EMEA sub-agents for Moonbug Entertainment’s preschool portfolio

Moonbug Entertainment has set a course for global expansion, having signed with 12 sub-agents across the EMEA region for a number of its popular preschool properties. The string of sub-agent partnerships was secured by the firm’s master licensing agency, The Point. 1888.

The sweep of new licensing agents is just the latest move for Moonbug Entertainment who continues to bolster its presence on the international licensing scene. The firm has already secured a number of licensee partners for its brands Blippi, CoComelon, and My Magic Pet Morphle, courtesy of The Point. 1888.

The brand extension specialist was appointed last summer as the master licensing agency across EMEA for Moonbug. Since coming on board, The Point.1888 has sought to leverage the shows’ popularity with children by bringing the brand closer to its audience across a broad range of categories, including clothing, puzzles, arts & crafts, games, outdoor to name just a few.

The Point.1888 has also now secured a wealth of sub-agents to  help it deliver its licensing plans across EMEA. These include the German brand licensing expert, The Brand Residence, in Germany, Austria and Sweden; the award winning Spanish agent, El Ocho, in Iberia; the leading agent for the Italian market, The Evolution of Licensing, and Spacetoons, one of the largest and most successful kids entertainment conglomerates in the Middle East.

Further partners include LDI in Israel LDI in Turkey and Cyprus, ELC to cover Eastern Europe, Brand4rent in Russia, CLM in South Africa, License Connection for the Benelux region, Ferly in the Nordics, and Brand Energy – headed up by Benoir Roque and Alex Ardant – will be covering France.

So far, all sub-agents are in discussion with prospective licensees in their territories and a number of agreements are now in place. Jazwares and Bandai are working with the sub agents and The Point.1888 on the master toy launch of CoComelon and Blippi across EMEA this year, following a strong 2020 launch in the UK.

Character Options is planning for the launch of its master toy range for My Magic Pet Morphle this Autumn.

Bethan Garton, commercial director at The Point.1888, said: “Every agent we’ve signed really understands the new digital world that kids live in and that properties on YouTube, Netflix, Amazon and others can have just as successful a launch at retail as those on a traditional broadcaster, if not more so.

“Our agents will all act as ambassadors of Moonbug and The Point.1888 in their region and so a retail approach is key. They will be working with and educating retailers across EMEA on the strength of digital content brands.”

Jo Galpin, international licensing manager at Moonbug, added: “The success that we’ve seen so far has been phenomenal and allows families across the globe to connect with their favourite Moonbug characters. The Point.1888 have been excellent partners and we look forward to what each sub-agent will bring to their region.”

Coolabi’s Clangers lands on ten VOD channels across China in Fantawild partnership

Coolabi’s award-winning preschool series, Clangers, is building its international presence having secured a major new broadcast partnership with the Chinese animation leader, Fantawild. Under the deal, the series will now be made available across all of China’s major VOD channels, including iQiyi, Tencent Video, and Youku.

The series will also be accessible on platforms such as the mobile video service NewTV, and the world’s largest IPTV operator, BEstTV. Other Chinese VOD platforms include GITV, Sino Media, and Prosee.

A total of 78 episodes from series one and two of the award-winning stop motion animation are being uploaded across 19 days, following the launch on May 15th. New episodes will air daily leading up to Children’s Day on June 1st this year. With an estimated potential audience of 700 million people across China, the show will be promoted across all of the platforms, with a supporting promotional push on social media platforms WeChat, Weibo and TikTok.

Coolabi began its partnership with Fantawild back in 2019, since which Fantawild has also engaged with a number of key licensees to introduce Clangers products to the Chinese market throughout the year.

Coolabi Group CEO, Jeremy Banks said: “We are delighted that Fantawild has been successful in placing Clangers across all of the major VOD channels in China, and look forward to introducing our lovable ‘space mice family’ to children across China following the launch on 15th May.”

Fantawild Animation Inc. is recognised as the most influential animation studio in China, specialising in the whole industrial chain from creation and production to global marketing, it has created China’s most popular cartoon Boonie Bears, and its merchandise sales reach over $467 million.

Daisy Shang, executive president of Fantawild Holdings Inc, said: “After Clangers’ long-running success in the UK and wide distribution in other parts of the world, we are very excited to share this beloved brand with Chinese audiences. Welcome to the Fantawild family and welcome to China.”

Ben Li, Deputy General Manager of Fantawild Animation Inc, said: “We are so grateful to now officially have Clangers as part of our team. The launch day on the 15th May was such an exciting moment for us. We can’t wait to see more and more of our audience grow to love Clangers as much as we do here at Fantawild.”

Coolabi Group is an independent international media group and rights owner specialising in the creation, development and brand management of high quality children’s and family intellectual property rights. The company owns the rights to over 200 book series and 20 TV series. Its shows have aired in more than 140 territories on channels including ABC, Cartoon Network, CBeebies, CBBC, Disney, Netflix, and Nickelodeon.

The Who becomes latest rockers to join The Royal Mint’s Music Legends series of commemorative coins

The iconic British band, The Who has become the latest to join The Royal Mint’s ‘Music Legends’ series with the launch of a new range of collectable coins, joining an esteemed list that features Queen, Elton John, and David Bowie.

The mark the launch, co-founding member and lead singer of The Who, Roger Daltrey visited The Royal Mint to strike on of the very first coins, giving the band’s seal of approval on the new coin and its design.

The coin’s dynamic design includes some of the most iconic symbols from the band’s live and loud performances, including a union flag, Mod logo and speaker-smashing Rickenbacker guitar. Together, the symbols on the coin form a pinball table, a nod to the single Pinball Wizard and album Tommy, one of the band’s most famous creations.

With the latest colour printing technology, elements of the coin have been digitally printed to showcase the vibrant red, white and blue of the band’s emblem. Meanwhile, using the latest innovative technology and manufacturing techniques, a number of coins will feature a special ‘shockwave’ effect, radiating from the speaker – elevating the detail of the coin.

Designers and craftspeople at the Mint have developed this effect in honour of The Who’s record-breaking loud concert – a record that was held for a decade.

Clare Maclennan, divisional director of Commemorative Coin at The Royal Mint, said: “The Who are an iconic British band with an incredible musical legacy, so it felt right to honour them with an official UK coin. The Who coin is the latest in our show stopping Music Legends series, which celebrates legendary British artists through original new designs.

“It was a privilege to have Roger Daltrey visit the Mint to strike one of the first coins and meet the team of makers that have created this wonderful design. Our Music Legends series is engaging new generations of coin collectors, and we hope this design will become a cherished part of fan’s memorabilia.”

Daltrey said: “It’s an honour to have a coin produced to celebrate The Who’s musical legacy. The coin’s design captures the true essence of the band and what we represent. It was a fantastic moment being able to strike one of the very first pieces in the collection and see the range of technologies and processes involved in the making of the coin.”

Pete Townshend, lead guitarist of The Who, added: “I am delighted that the band’s work is being recognised by this fantastic range of coins from The Royal Mint.”

The Who began with three schoolboys who all shared a love of music, from jazz and skiffle, to rock and rhythm & blues. The band was initially made up of John Entwistle, Pete Townshend, Roger Daltrey and later joined by Keith Moon. With a musical legacy spanning more than 50 years, the band boasts an impressive record of a 100 million albums sold worldwide, and over a billion global streams, while it’s also a member of the Rock & Roll Hall of Fame and the UK Music Hall of Fame.

Brought together by The Royal Mint and Bravado, Universal Music Group’s leading merchandise and brand management company, The Who coin is available as limited-edition precious metal proof editions as well as a Brilliant Uncirculated edition.

The Gruffalo returns to England’s forests with launch of second AR Gruffalo Spotter app

The Gruffalo is returning to the deep, dark wood thanks to the latest partnership between Forestry England, Magic Light Pictures, and Nexus Studios and the launch of The Gruffalo Spotter 2 app.

Building on the BAFTA nominated original, the new app brings the characters of The Gruffalo to life in the forest, as families will be able to follow a trail and learn about each one in turn. The augmented reality app mixes the animated characters with the real world environment and is developed to encourage kids to explore their surroundings.

Responding to instructions such as waving, stomping, flying, dancing and roaring, visitors will trigger the AR characters to come to life and interact with them. Through cutting-edge face and body recognition technology, the characters now look at the children directly, encouraging them to play along. These moments can even be recorded and saved to mobile devices for families to revisit and share later via the #GruffaloSpotters hashtag.

Gruffalo Spotter 2 has been designed for exclusive use at up to 24 of the nation’s forests across England where visitors of all ages can join the adventure and spot favourite characters along the way. The self-led trail features facts about forest animals with fun activities to complete including rubbings and interactive activities on some of the panels.

Bridgette Hall, recreation manager for Forestry England, said: “This is such an exciting development and will deliver a completely different forest experience for our visitors. The Gruffalo is a much-loved story and to be able to once again bring the characters to life in their natural setting is fantastic. We’re thrilled to be bringing the two worlds of technology and nature together again with this new app.”

Barney Goodland, producer at Magic Light Pictures, added: “Following the runaway success of the first Spotter app we’re delighted to be bringing The Gruffalo back to the forest for 2021. We’re always looking to further children’s enjoyment of The Gruffalo and this is an innovative way to incorporate new technology with a real-world experience.

“Working with Forestry England and Nexus Studios has been a real joy and it’s exciting to now be sharing Gruffalo Spotters 2 with families. Most importantly for us the app is completely free, which means that it’s there for everyone to enjoy.”

The Gruffalo Spotter 2 app, which has been developed and animated by Nexus Studios, is available for free with no in-app purchases from the App Store and Google Play and requires downloading before your visit. A Gruffalo Spotters trail pack will be available to buy on site which includes an activity leaflet full of fun facts and activities, Gruffalo Mask and paws, a nature spotters game, stickers as well as a crayon and pencil.

Colin Davis, executive producer, interactive arts, at Nexus Studios, said: “The team at Nexus Studios are massive fans of The Gruffalo and were really excited to be able to bring the iconic characters to life in the forest through the magic of Augmented Reality.

“Working with Magic Light Pictures and the Forestry England has been a fantastic collaboration on many levels, from new technical innovation in AR and real time 3D characters, to creating an experience that works outside in all weathers and for all ages. The creative challenges have always been enjoyable and we can’t wait to see children (and their grown-ups!) playing it.”

The Gruffalo Spotters trail and Gruffalo Spotter 2 app will be live until winter 2021.

Macmillan Children’s Books lands LEGO City publishing partnership with Ameet

Macmillan Children’s Books has landed a new publishing partnership with AMEET Publishing and the global toy brand, LEGO, to launch a series of LEGO illustrated novelty board books for preschoolers.

The global deal will span all languages and was completed by Nicole Pearson, publishing director, brand and media, at Macmillan Children’s Books alongside Dan Shepherd, international sales and marketing director at AMEET.

The books will be based on the popular LEGO City brand and will tap into preschool topics such as Fire Station and Building Site, and will feature specially commissioned artwork. The series will launch in August this year with two titles in Macmillan Children’s Books’ Busy Book format. These will be followed by a seasonal Christmas title.

Macmillan’s best-selling Busy Book format sells all around the world and its popular push, pull and slide mechanisms allow young children to interact with the book in a fun and rewarding way. The books will promote the LEGO themes and values, encouraging imagination and creativity among children.

Pearson commented: “The LEGO Group is known and loved by children and parents the world over and we are delighted to be  working in partnership with AMEET on this series of LEGO novelty board books for pre-schoolers which  are sure to captivate young children.”

Stephanie Barton, publisher, preschool, brands and media at Macmillan Children’s Books said: “The LEGO Group’s values of imagination, creativity and quality are closely aligned to those of Macmillan and we are thrilled to be working with this world-class brand as part of our developing media strategy.”

AMEET’ s Shepherd, concluded: “AMEET is LEGO Publishing’s strategic partner for the LEGO Books imprint. We are delighted to partner with Macmillan  Children’s Books to publish LEGO Books in the Busy Books format with novelty elements and stories that encourage young readers to interact with the book, these titles fit perfectly into our Playful Reading  programme that promotes creativity, imagination, and play.”